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Scrolls.
Topic Started: Nov 2 2009, 08:32 AM (254 Views)
LJ
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Ok. I've tried bringing this up once before, but I've refined the idea somewhat now. Simply put, it's so difficult to set up a wizard or cleric type character that hardly anyone bothers. This is due to the sheer cost of magic. It's also impractical to play certain types of rogue or bard for the same reason. My solution is this: Scrolls.

The first thing to note is that in order to use scrolls, a character must first purchase this requisite ability:

Use Scroll: This ability permits a character to be able to use scrolls. It also reduces a character's available spell slots by three if they are using any fighter abilities. Note that the character must physically read the scroll out in their post in order for the casting to work.
Price: 50G

Optional (Tell me whether you think this is necessary or not): The poster must pick one spell from the scoll list, for each scroll, and declare their choices in their first post in a thread (In which case, the prices listed below would all be reduced).

Basically, each scroll gives you a small selection of spells to choose from, without the expense of purchasing all of them individually. The drawback is that you can only use the scroll once, after which it disintegrates. You can, of course, re-use your scrolls if you begin another thread, assuming your character has had a chance to re-stock. The idea is that it gives casters just starting out a bit of versatility without having to make hundreds of posts just to collect a few spells.

A list of suggestions follows, with spells sorted into broad categories:

Simple Scrolls
Simple Red ScrollSimple Green ScrollSimple White ScrollSimple Black ScrollSimple Blue ScrollSimple Yellow Scroll
Hold Portal
Illusion
Incognito
Stealth
Door
Far Sight
Infravision
Empathy
Find Aura
Flight
Light Heal
Luck
Resist Fear
Empathy
Find Aura
Identify Alignment
Magic Missile
Magic Whip
Explosive Runes
Grease
Web
Levitate
Growth
Crush
Burning Hands
Bubble
Rain
Wind Arrow
Force Field
Magnetise
Frigid Lance
Snow
Shadow Veil
Flash
Price: 115GPrice: 110GPrice: 115GPrice: 120GPrice: 135GPrice: 170G


Standard Scrolls
Standard Red ScrollStandard Green ScrollStandard White ScrollStandard Black ScrollStandard Blue ScrollStandard Yellow Scroll
Displacement
Invisibility
Spider Climb
Hypnotise
Hypnotic Lure
Mirror
Speed
Charm
Copy
Eyes
Hold Person
Polymorph Other
Night Sight
See Invisibility
Teleport
Phantom Blade
Cure
Lunar Ray
Protection from Energy
Ethereal Sight
Blade Barrier
Wall
Enchanted Blade
Strength
Blind
Blur
Fatigue
Poison
Silence
Sleep
Weaken
Horror
Stone Skin
Wood
Fireball
Acid Splash
Aqua Blade
Whirlpool
Air Cutter
Shocking Grasp
Ice Ball
Curse
Shadow Spew
Bless
Guardian Angel
Ring of Light
Price: 230GPrice: 245GPrice: 240GPrice: 215GPrice: 220GPrice: 210G


High Scrolls
High Blue ScrollHigh Yellow ScrollHigh Scroll: Life ScrollHigh Scroll: Death ScrollHigh Scroll: Altering ScrollHigh Scroll: Force Scroll
Quake
Asphyxiation
Gale
Hydrocannon
Flamethrower
Inferno
Ice Storm
Lightning Bomb
Crushing Darkness
Eclipse
Holy Bolt
Shiver
Greater Heal
Revive
Create Undead
Toxic Cloud
Polymorph Self
Draconian Breath
Break
Slow Time
Price: 215GPrice: 230GPrice: 315GPrice: 225GPrice: 215GPrice: 245G


Miscellaneous Scrolls
Scroll of Dispel
Dispel
Price: 490G


The following spells are considered to be too complicated or unsuitable (Most psychic spells) for being scribed onto scrolls. The staff may wish to give out scrolls featuring these spells as unique or competition items.
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Prices were calculated by the following process, if anyone needs to know:
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Exodus
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I think it sounds like a neat idea. This would also bring up that they could have multiples of the same scroll so that they could use the set of spells more than once per thread. It also doesn't replace spells because of the limits on use. Another great idea LJ.
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LJ
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More input plx
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Nayéla
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I think it actually tackles the problem it is meant to fix quite well.

At first I was a bit iffy about the requirement to buy something to use them, because in my experience these sorts of scrolls are meant for anyone's use so simply reading them was suffice activate them so that aspect came across as having to buy the ability to read. I've since found out that this isn't always the case e.g. limits imposed to stop an opponent stealing your scrolls and using them against you. I would however, feel it would be better without that limit, if only to enable that possibility in roleplay :)

Just out of curiosity, is it quite common to use the same spell multiple times in a topic? In my experience the "big" spells like the ones in the "High Scrolls" category would only be used once anyway so this might devalue being a "true" mage at that level. Might be worth considering omitting this level of scrolls, or make them rare?

Hope my input has been helpful :)
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LJ
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The ability represents the character's knowledge of how magic works, which I imagine would be required for any kind of non-natural casting. As an analogy, you could, for instance, give me a university-level maths or engineering textbook. I could read it, but it's unlikely I'd understand or be able to make use of it, without the required prior knowledge. The other reason I thought that could make the idea plausible is that magic has its own written language, which one would need to know in order to speak the words. You can use the scrolls of others, but you still need to know how to do it.

As for the high level scrolls, they are not as versatile as the spells to which they are related. For instance, Greater Heal has been used as as sort of auto-regeneration spell, which just amounts to repeatedly casting the spell on yourself. The scroll can't do this, being a one-use item. Attacking spells such as Toxic Cloud could concievably be used multiple times in a single battle. Similarly for spells which only stay in effect for a certain amount of time such as Break and Slow Time, once the spell wears out, you'll have to have another scroll if you want to recast. Polymorph Self is, again, something that is often used multiple times as a spell, but as a scroll, is only good for one transformation and back. As for spells such as Revive and Draconian Breath, though they will often only be needed once within a short amount of time, there are still situations where the scrolls will be considerably less useful; particularly, when the character is part of a group, or fighting in a war. These can be cast multiple times on multiple characters, greatly increasing their usefulness when taken as spells rather than scrolls.
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Renegade
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I like it, providing we make sure it is well documented and known that the conditions/requirements of using scrolls (polymorph self only once, greater heal not used to auto regenerate, etc) so that people don't try and use scrolls as a simple way to do the same magnitude capability cheaply.
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Asche
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Quote:
 
I like it, providing we make sure it is well documented and known that the conditions/requirements of using scrolls (polymorph self only once, greater heal not used to auto regenerate, etc) so that people don't try and use scrolls as a simple way to do the same magnitude capability cheaply.


What's wrong with them having the same magnitude? If anything, you'd think a single use object should have an even greater magnitude than something that can be used repeatedly.

What you want to limit is the frequency and versatility with which they can be used, or at least that's what the examples seem to imply. Also, as LJ just said recently, the polymorph self scroll actually takes effect twice. Assuming that the second transformation reverts back to the user's origional form.

The only one transformation was actually my concern about using it ie: What if they transformed into something without eyes to read a second one with.
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Onir
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Nov 4 2009, 11:14 AM
What's wrong with them having the same magnitude? If anything, you'd think a single use object should have an even greater magnitude than something that can be used repeatedly.
It's much cheaper than buying the spell itself, therefore giving it greater magnitude would force the price to be driven up as it's much more powerful than the original spell.

And it also seems to make much more sense for scrolls to be of less magnitude. Here is an example to illustrate my point:


If a group of actors are reading a play for the first time ever, while trying to act it out at the same time, they obviously wouldn't be as good as if they had actually rehearsed and knew the play by heart.

If an inexperienced Wizard is reading a spell from a scroll, it wouldn't be as potent as Mr. Sorcerer casting a spell that he actually Knows.
Edited by Onir, Nov 4 2009, 11:29 AM.
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Renegade
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Actually I was only referring to what LJ said about this sort of thing.

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For instance, Greater Heal has been used as as sort of auto-regeneration spell, which just amounts to repeatedly casting the spell on yourself. The scroll can't do this, being a one-use item.
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Ashkiera
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Nov 4 2009, 11:52 AM
Actually I was only referring to what LJ said about this sort of thing.

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For instance, Greater Heal has been used as as sort of auto-regeneration spell, which just amounts to repeatedly casting the spell on yourself. The scroll can't do this, being a one-use item.
That's not magnitude.

On another note, it would probably be a good idea to disallow the use of copy on scrolls. It kind of defeats the purpose of them.
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Nayéla
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Simply put, it's so difficult to set up a wizard or cleric type character that hardly anyone bothers. This is due to the sheer cost of magic. It's also impractical to play certain types of rogue or bard for the same reason. My solution is this: Scrolls.


How does it defeat the purpose of them?
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Xue Jian
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I like this idea.

I too think that scrolls should be more limited / have less utility than the actual spells, so we'll have to make sure that is made clear in the shop description.

I agree that the Copy spell should not be allowed to work on scrolls. They're supposed to be a way to get started / add flexibility, not a cheap replacement for the regular spells.
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Ramus
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The only thing that have noticed was that there are not elementally specific scrolls. If someone wanted to specify in Ice and Water spells they wouldn't be able to use the scrolls for it.
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LJ
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Way ahead of you.
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Renegade
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Using carcasses as stepping stones.
Ashkiera
Nov 6 2009, 09:59 PM
That's not magnitude.
Alright you may stop riding my ass about it now, thanks.
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