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I am in need of a magical ingredient.; [Private] Guild Quest, John Hardy
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Topic Started: May 11 2009, 05:23 PM (36 Views)
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Reiku
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May 11 2009, 05:23 PM
Post #1
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...without remorse...
- Posts:
- 166
- Group:
- Members
- Member
- #5,180
- Joined:
- December 31, 2008
- Gender
- Male
- Name
- Reiku Tohno
- Race
- Homunculus
- Age
- looks 19
- Class
- Thief/Assassin
- Profession
- Guildmaster of the Order of the Seven Nights
- Alignment
- Unstable
- Member Name
- Newt
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In the middle of the night, in the middle of an open plain, there was a small group of orcs that were traveling. Amidst their company were a couple of shamans, many scouts and warriors. Their group was too small to be an army yet too large to be a simple escort. No, this wasn't a simple escort. This was a group that had been hired to deliver an artifact that contain great magical properties. Your task is simple but difficult. You must steal that artifact but first of all, you must locate that artifact. Locating it seems easy enough. As they camped for the night, you see about fifty small tents that are around a huge tent. That tent is being patrolled by either orc warriors. There are also two warriors that are patrolling the perimeter. There seems to be no other creatures around save for the ten patrols. Be careful though, there are many wards and traps set by the shamans. Those are the real challenges.
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Spoiler: click to toggle
Deleted Character Items Maero Vesica[No image] - Weapon/Armour Enchantment  - Red Wood Bow  - Invisibility  - Extra Phantom Blades x3 | Artifacts |
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| Icon | Name | Description |  | Jewel Catalysts | Maero always has jewels around with him. He uses them as catalysts for spells. They are charged with magical energy and can be used to amplify his spells.
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| Spells And Abilities |
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| Icon | Name | Type | Description |  | Trigger | Physical | Maero is able to conjure up blades of different kinds but only one at a time. At greater levels, he can create swords that wield themselves or even wield Maero himself into great attacks. It is unique as the swords are not of magical but of physical attributes. However, it can't hit or damage spectral units and breaks after a single use. |  | Reinforce: Reaction | Magical | Maero reinforces his body that it bestows upon him great speed and agility including acrobatic abilities. His reaction time also improved. |  | Reinforce: Strengthen | Magical | Maero reinforces his body and his strikes become stronger and he is able to withstand much force when going into the defensive. It is one of the key components to his most used spell, Mana Burst. |  | Burst: Energy | Magical | Maero is able to put more strength into his attacks by using a burst of magical energy. They can come from blade and even his fists and his feet. Another key component to Mana Burst |  | Burst: Boost | Magical | Maero is able to jump higher and soften his landings by using a burst of magical energy from his feet and palms. The final component to Mana Burst. Mana burst is a strong burst stream of magical energy that can come from his blades or any part of his body that he uses to attack. | Nyx| Magical Artifacts |
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 | Tome of the Night Sky | A large tome where all her knowledge of spells and magic are stored. The book seems to have infinite pages and no one knows where it ends. Even if they opened it in the reverse order, pages seem to magically add to the book. |
| Spells and Abilities |
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 | Wind Blade | Physical | Blades of wind slice through the air and go forth towards a target. These fast wind blades are sharp enough to cause various cuts and slashes across the bare flesh. |  | Lightning | Physical | Calls forth lightning to strike a target. Not always accurate. | Xir Kishi| Artifacts |
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| Icon | Name | Description |  | Spellbook | Allows a character to carry as many spells as they wish. The item itself does not have to be roleplayed, unlike the other containers, and those with a spellbook can cast their spells without being in contact with the book itself. So, if you have one of these, you do not need to buy any other containers. |
| Spells And Abilities |
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| Icon | Name | Type | Description |  | Frost Arsenal | Physical | Xir creates weapons from ice and can wield them or hurl them at an opponent. |  | Ice Storm | Physical | Xir causes sharp fragments of ice to rain from the sky. Those affected by this spell will suffer both cutting wounds and the effects of the freezing cold. |  | Searing Rain | Physical | Xir summons a downpour of slightly acidic rain that falls so hard and fast that it is easily capable of searing flesh. It has been known to damage weapons, destroy clothing, and even cause fires to awake. |  | Aqua Blade | Physical | Several blades of water are launched toward a target. The pressure applied is variable depending on the caster's intent. This being the case, the blades can cut through unprotected flesh, douse fires, or simply be used to water plants. |  | Hydrocannon | Physical | A high-pressure blast of water that can be maintained indefinitely. |  | Heaven's Chains | Physical | Golden non-elemental magical chains that lash out at target and attack at caster's will. |
| Customs and Origins |
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| Custom Icons | Custom Names | Original Icons | Original Names | Custom Type |  | Frost Arsenal |  | Frigid Lance | Approved Modification |
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