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The Land of Avalon is a freeform medieval/fantasy roleplaying site loosely based on Arthurian lore. Avalon is home to many friendly members, administrators, and position holders, most of whom are always willing to RP, no matter how new a person might be to the site. With a large shop system full of various spells, items, and equipment no two characters are the same. With character races ranging from elves and humans to dragons, chimeras, and demons Avalon welcomes a wide range of races and RP skill levels. From the Northern Lands holding word limits suited for beginners to the West for the more advanced, no one is too inexperienced to join in on the fun. With a variety of deities and elemental guardians, kings and nobility to pledge to (or oppose) there is no shortage of roleplaying opportunity. Avalon is full of great members and staff with a great sense of humor, friendly welcomes, and a love for roleplaying. Avalon invites you to experience the magic, today!

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Northern Lands

Regular Forum Tintagel
These are generally seen as the tamest lands in the region of Avalon. Rolling hills, lush grasslands and friendly peoples abound in this, the north-eastern part of the island country. The knights of the Capital - which can be found here - see to it that both the roads and surrounding lands are kept safe; as a result, travel in this area is relatively painless. Tintagel has many inns, farms and small settlements dotting the countryside, reflecting its generally civilised nature.
Always Look On the Bright Side Today, 3:06 PM, By Solin Silvergate
Topics: 2,437 Replies: 38,398
Subforums: City of Trevena, Fight Arena, Royale, Trevena City Library, Horseshoe Tavern and Inn, Tintagel Castle, Port of Avalon, Eamor, Ruins of Antioch
Regular Forum Enchanted Forest
The Enchanted Forest is, speaking plainly, huge. Beautiful greenery - dense trees and other plant life, interspersed with numerous rivers and lakes - stretches for hundreds of miles up the spine of the island. One could very easily become lost in such a huge expanse, were it not for the benevolent locals who seek to guide lost travellers... Though, there are still places that even the resident elves and gnomes have yet to chart out, or even explore.
Midnight Assassination Today, 3:27 PM, By Bason
Topics: 1,451 Replies: 24,627
Subforums: Littlewood Village, Shadow Falls
Regular Forum Aondir
A haven for thieves and criminals of all kinds. The western reaches of the county play host to what probably amount to the two most cut-throat places in all the isles; Velkyn and Bridgersville. The swathes of smugglers and bandits that are constantly moving between the two towns make it very dangerous to travel anywhere in this area - particularly if you have any spare coin lining your pockets.
Let's Play Today, 1:13 PM, By TuRea
Topics: 991 Replies: 14,056
Subforums: Bridgersville, Acalath Cemetary, Smuggler's Crossing, Whispering Beach, Shadowed Hills, Velkyn
Regular Forum Cloudsweep Peaks
These Mountains tower high above all of Avalon. They are called cloud Sweeps because they tower like titans above the clouds. Small trails lead up the peaks and through the various passes. Caves are common here as well as underground lakes. An old mine runs through the area so caution is advised when traversing these steep mountains. Orcs and goblins live among the caves so travel with care.
Home once more Mar 10 2010, 01:46 PM, By Xue Jian
Topics: 362 Replies: 5,569
Subforums: Mount Avalonious, Fyrian Mountain
Regular Forum Drakenfeld
Warlike Drakenfeld is home to a number of peoples who prefer to separate themselves from the rest of the surrounding counties. The ambitious nobility has seen to it that they are entirely self-sufficient and has a constant eye watching for an opportunity to expand the borders of their influence. Still, most of the upper and western lands here remain uninhabited. The countryside surrounding Idia, however, is densely populated by industrious farmers, artisans, smiths, and other workers of all descriptions.
Moderated By: Augustijn Osterhout
Frozen Glass Heart Today, 6:38 PM, By Kendrick
Topics: 596 Replies: 10,226
Subforums: Idia, Château VanDrakenguard, Ballroom, Evening Glow Valley, Canyon of Spirits, Scythren, Phantom Falls
Regular Forum Outlands (North)
These are the wild lands that lay outside of the areas listed above.
White Ray of Light Today, 10:30 AM, By Mercy
Topics: 130 Replies: 2,372
Subforums: Blizzard Cove
Regular Forum Preah
The Warrior City, The Den of Blood, The Center of Strength, Preah is all of these and more. Sujin, and the many that live here built this city in the image of Honor, Loyalty, Strength and Courage in hopes of attracting all those that do not fit into a “normal” society like Tervena or the sorcery and magi that rule Fincayra. No, the blade rules in Preah, and the one with the strongest arm, the keenest blade, and the most unforgiving combat style can reign here. The city is surrounded by high walls of stone and steel, Towers for guards on the 4 corners as well as erected on ether side of the massive metal gates that point North, South, East, and West. Inside the city itself, once the gates open leads down a massive bridge built over what appears to be a lake, its waters crystal clear and cool. The bridge itself leads to an Island, or land mass in the middle of the lake, and its this landmass that holds the great Warriors City. Cobblestone streets, buildings of stone and steel, inside the City itself its divided into 4 districts. Sujin resides deep in the center of the city, inside a massive manor, atop a throne as he watches over his city.
Moderated By: Sujin, Istelle
The Old Master, The Young Students Feb 19 2010, 07:29 AM, By Kala'a'i
Topics: 74 Replies: 823
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Northern Lands
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<p> Jian, Akire, Ashling
Koralle 56 939
Today, 1:13 PM
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Regular Kidnapped!
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Morgana, semi-open, Mounts required
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